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Physics · Class 11 · Chapter 2

Motion in a Straight Line

Kinematics along one line is where you learn to describe motion with signs, graphs and three equations. Almost every mechanics problem you meet later reduces to this chapter at some step, so get the sign convention right from day one.

In this chapter: position, path length and displacement, average and instantaneous velocity, speed, acceleration, reading x-t and v-t graphs, the kinematic equations for uniform acceleration, free fall, stopping distance, reaction time and relative velocity in one dimension.

Position, displacement and path length

To describe motion we need a reference point (the origin), a line with a chosen positive direction, and a clock. Together these make a frame of reference. In this chapter the object is treated as a point object, which is fine whenever its size is small compared with the distance it moves.

  • Displacement is the change in position, Δx = x2 − x1. It has a sign and can be zero even when the object has moved.
  • Path length (distance) is the total length of the path actually covered. It is always positive and never less than the magnitude of displacement.

If a car goes from x = 0 to x = +360 m and comes back to x = +240 m, its displacement is +240 m but the path length is 360 + 120 = 480 m.

Velocity and speed

average velocity = Δx/Δtaverage speed = total path length / total timeAverage speed is greater than or equal to the magnitude of average velocity.

Instantaneous velocity is the limit of the average velocity as the time interval shrinks to zero:

v = dxdtGraphically, v is the slope of the tangent to the x-t graph at that instant.

Instantaneous speed is the magnitude of instantaneous velocity. Over a finite interval this is not true for averages: a runner who finishes one lap of a track has zero average velocity but a large average speed.

On an x-t graph, a straight line means uniform velocity, a curve bending upward means velocity increasing with time, and a curve bending downward means velocity decreasing. A horizontal line means the object is at rest.

Acceleration

aav = Δv/Δta = dvdt = d2xdt2 = vdvdxSI unit: m s−2. The last form is handy when a is given as a function of x.

The sign of acceleration alone does not tell you whether the object is speeding up. Look at the signs of v and a together. If they have the same sign, the speed increases; if they have opposite signs, the speed decreases. A car moving in the negative direction and braking has negative v and positive a. Students often call every negative acceleration "retardation", which is wrong.

Also note that an object can have zero velocity and non-zero acceleration at the same instant, for example a ball at the top of its flight.

What the graphs tell you

GraphSlope givesArea under it gives
x-tvelocity(not used)
v-taccelerationdisplacement (area below the t-axis counts as negative)
a-t(rate of change of a)change in velocity

For distance, add the magnitudes of the areas above and below the t-axis; for displacement, add them with their signs.

Kinematic equations for uniform acceleration

When a is constant, these relations connect initial velocity u, final velocity v, displacement x and time t:

v = u + atx = ut + ½at2v2 = u2 + 2axx = ½(u + v)tdistance in the nth second: sn = u + ½a(2n − 1)If the starting position is x0 instead of 0, replace x by (x − x0).

The v-t graph gives a clean derivation. The slope of the line is a, so v = u + at. The area under it is a rectangle (ut) plus a triangle, ½(v − u)t = ½at2, which gives the second equation. Eliminating t between the first two gives the third.

v-t graph for uniform acceleration: slope gives a, area gives displacementwww.iitmedicoguide.comtvOuvtarea = utarea = ½(v − u)t = ½at²slope = (v − u)/t = aTotal area = displacement x = ut + ½at²www.iitmedicoguide.com
For constant acceleration the v-t graph is a straight line. Its slope is a, and the area under it (rectangle plus triangle) is the displacement ut + ½at².

These equations hold only for constant acceleration. If a changes with time, go back to v = dx/dt and a = dv/dt and integrate.

Free fall and vertical motion

Neglecting air resistance, every body near the Earth's surface falls with the same acceleration g = 9.8 m s−2, directed downward. Choose one direction as positive and stick to it. If upward is positive, then a = −g throughout the flight, both going up and coming down.

  • For a body dropped from rest: v = gt, distance fallen = ½gt2, v2 = 2gh.
  • For a body thrown up with speed u: maximum height = u2/2g, time to reach the top = u/g, and it returns to the same level with the same speed after 2u/g.
  • Galileo's law of odd numbers: for a body starting from rest with uniform acceleration, the distances covered in successive equal time intervals are in the ratio 1 : 3 : 5 : 7 : ...
v-t graph of a ball thrown up at 20 m/s (g = 10 m/s²)www.iitmedicoguide.com+20+10−10−201234t (s)v (m s⁻¹)0+20 mgoing up−20 mcoming downslope = −10 m s⁻² = −gtopdisplacement in 4 s = 20 − 20 = 0distance in 4 s = 20 + 20 = 40 mwww.iitmedicoguide.com
A ball thrown up at 20 m/s (taking g = 10 m/s²) stops at 2 s and is back at the thrower's hand at 4 s. The area above the axis cancels the area below, so displacement is zero while the distance covered is 40 m.
Worked example: A ball is thrown vertically upward with a speed of 20 m s−1 from the top of a building 25.0 m high. Take g = 10 m s−2. How high above the ground does it rise, and when does it hit the ground?
Solution: Take upward as positive, origin at the top of the building. At the highest point v = 0, so 0 = 202 − 2(10)y, giving y = 20 m. The maximum height above the ground is 25 + 20 = 45 m. When it hits the ground, y = −25 m: −25 = 20t − 5t2, or t2 − 4t − 5 = 0, so (t − 5)(t + 1) = 0 and t = 5 s (the negative root has no meaning here).

Stopping distance and reaction time

A vehicle moving at speed v0 that brakes with uniform deceleration a stops in a distance ds = v02/2a. Stopping distance goes as the square of the speed, so doubling the speed makes it four times longer.

Worked example: A car moving at 72 km h−1 brakes with a uniform deceleration of 4 m s−2. Find the stopping distance and time.
Solution: 72 km h−1 = 72 × 5/18 = 20 m s−1. ds = 202/(2 × 4) = 50 m. Time = 20/4 = 5 s.

Reaction time is the time a person takes to observe, think and act. You can measure it by dropping a ruler between a friend's fingers: if they catch it after it falls a distance d, then tr = √2d/g. For d = 21.0 cm, tr = √(2 × 0.21/9.8) ≈ 0.21 s.

Relative velocity in one dimension

If objects A and B move along the same line with velocities vA and vB, the velocity of B relative to A is

vBA = vB − vAvAB = −vBA. Moving in the same direction, the relative speed is the difference; in opposite directions it is the sum.

If vA = vB, their separation stays constant and the x-t graphs are parallel lines. Using relative velocity turns many two-body chase problems into a single-body problem with one equation.

Common mistakes: (1) Taking g as positive going up and negative coming down in the same problem; with upward positive, a = −g throughout. (2) Using the kinematic equations when the acceleration is not constant. (3) Reporting displacement when distance is asked, especially when the velocity changes sign during the interval. (4) Averaging speeds directly: for equal distances at v1 and v2, the average speed is 2v1v2/(v1 + v2), not (v1 + v2)/2. (5) Forgetting to convert km h−1 to m s−1 (multiply by 5/18).

JEE and NEET focus

  • Reading slopes and areas of x-t, v-t and a-t graphs, including areas below the axis.
  • Vertical projection problems: maximum height, time of flight, a body thrown from a tower.
  • Distance in the nth second and Galileo's ratio 1 : 3 : 5.
  • Calculus-based problems where x or v is given as a function of t (JEE asks these often), using a = v dv/dx where needed.
  • Average speed over equal distances and equal times, and relative velocity for trains and cars.

Practice questions

A particle moves half way round a circle of radius R. The ratio of the distance covered to the magnitude of displacement is:

  1. 1
  2. π
  3. π/2
  4. 2/π
Show answer
C. Distance = πR, displacement = 2R (the diameter).

A car covers the first half of a distance at 40 km h−1 and the second half at 60 km h−1. Its average speed is:

  1. 50 km h−1
  2. 48 km h−1
  3. 52 km h−1
  4. 45 km h−1
Show answer
B. 2(40)(60)/(40 + 60) = 48 km h−1.

A body starts from rest with uniform acceleration. The ratio of the distance covered in the 3rd second to the distance covered in the first 3 seconds is:

  1. 1 : 3
  2. 5 : 9
  3. 3 : 5
  4. 5 : 3
Show answer
B. s3 = ½a(5) = 2.5a; s(3 s) = ½a(9) = 4.5a.

The area under an acceleration-time graph gives:

  1. Displacement
  2. Change in velocity
  3. Distance
  4. Change in acceleration
Show answer
B. ∫a dt = Δv.

A stone is dropped from a height of 80 m (g = 10 m s−2). The time it takes to reach the ground is:

  1. 2 s
  2. 4 s
  3. 8 s
  4. 16 s
Show answer
B. 80 = ½(10)t2, so t2 = 16.

The velocity of a particle is v = (20 − 10t) m s−1. The distance it covers in the first 4 s is:

  1. 0 m
  2. 20 m
  3. 40 m
  4. 80 m
Show answer
C. It moves 20 m forward in 0 to 2 s and 20 m back in 2 to 4 s; displacement is zero but distance is 40 m.

Two trains, each moving at 54 km h−1, approach each other on parallel tracks. The speed of one relative to the other is:

  1. 0
  2. 15 m s−1
  3. 30 m s−1
  4. 54 m s−1
Show answer
C. 54 km h−1 = 15 m s−1; in opposite directions the speeds add.

The position of a particle is x = 3t2 − 2t3 (x in m, t in s). Its acceleration is zero at:

  1. t = 0.5 s
  2. t = 1 s
  3. t = 0
  4. t = 2 s
Show answer
A. v = 6t − 6t2, a = 6 − 12t = 0 at t = 0.5 s.
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